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Author |
Topic: Yojimbo's Changelog |
Title: Immortal
Posts: 102
Joined: 24 Mar 2008
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Date Posted: Sun Jul 29, 2012 6:36 pm
Subject: Yojimbo's Changelog
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I ain't dead yet, slitches!
After much harassment to post my updates/changes by Che, and my continued tactic of pretending not to have heard (or just plain being lazy), I decided it's high time I break this monopoly Che has on changelogs.
I'll only be posting new things, I won't backtrack and list all of the changes i've already made, lest my sanity and I become strangers.
(Note: If you don't see these changes ingame, it's because I haven't harassed Che enough into a copyover yet.)
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7/29/12:
• Updated Totem Helpfiles (Noted attribute requirements for those necessary)
• Updated Help Patch (Now gives details on types)
• Updated Help Bank (Just a See Also bump for Credsticks)
• Updated Portland's Map Helpfile
• Updated Help Sneak/Stealth, included Surprise reference
• Updated Help Bond/Help TN/Help Die
• Fixed CG shop to buy back Cameras/Medkits
• Added top-mounted/underbarrel versions of SL and laser sights to CG
• Added 2 new Neophyte Guild Autoruns for Newbies
• Added note for Combat Tutorial in CG for mana/physical spells, so newbies stop trying to cast mana spells on the training dummies and raging when they fail
• Fixed Flare/Ration bar/MRE/SneakRem glove weights
• Fixed Seoulpa Gangs HQ door (Isn't made out of unbreakium anymore)
• Fixed Fynk's Warehouse ceiling heights
• Fixed the pesky Biohyde Gate/Key keyword mix-up issue
• Fixed the OU's vent/key keyword mix-up issue
• Cleaned out the Typo Log
7/30/12:
• Built/Added an entire selection of Activesoft/Linguasofts and accompanying shops for CG. (100+ chips?!?!)
• Added a !MOB flag outside of the Neophyte Guild to cut down on newbie rage due to destroyed vehicles via aggro NPC crossfire. (Holster your weapons, damnit.)
• Added a big ol' warning sign for Mitsuhama's top floor. Apparently it was necessary. Learn to read or suffer the consequences.
• Added another Neophyte Guild newbie autorun. (Yay, semi-useful newbie rewards!)
• No more rovers roving onto the highway (newbie rage gauge lowered). !MOB flag added to Figg's boxing ring (You know why).
• Various Helpfile updates (Guess which?)
[Copyover! Everything listed above implemented]
10/02/12:
• Electronics shop added to Grenada, so that pesky part about dyin and not havin access to radios/phones/electronic kits is jive.
• Updated a few helpfiles.
• Various fixes.
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Title: Immortal
Posts: 102
Joined: 24 Mar 2008
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Date Posted: Fri Jun 07, 2013 5:04 am
Subject: Yojimbo's Changelog
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6/7/12
Official Announcement: Yojimbo is a lazy bum.
6/7/13
• Eyelights were fixed to give low-light vision as per canon.
• Added a few missing pieces of cyberware to CG shops.
• Alphaware CG shops added as per canon.
• CG Foci selection extended.
• CG Firearm selection tweaked.
• Added a few pieces to CG clothing selection.
• Added Smart Goggle/Smart Shade and variants to CG firearm accessories.
• CG Matrix section rehauled and expanded.
6/8/13
[Copyover! Everything listed above implemented]
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Title: Immortal
Posts: 102
Joined: 24 Mar 2008
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Date Posted: Sun Jan 12, 2014 2:41 am
Subject: Yoji Updates
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1/11/14
Official Announcement: Yojimbo is still a lazy bum.
• Tweaks and changes here and there to existing stuff.
• Typo Log cleaned out.
• Couple of Helpfiles updated.
• Newest CG ware updates exported to ingame zones (Some of it, at least).
• CG updated Smart Goggles/Smart Shades exported to ingame zones.
New Zone:
• See Help Map of Touristville
[Copyover! Everything listed above implemented]
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Title: Immortal
Posts: 102
Joined: 24 Mar 2008
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Date Posted: Sun Oct 21, 2018 10:54 pm
Subject: Yojimbo's Changelog
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10/21/18
Official Announcement: Yojimbo is the laziest of crumb bums. Been a while since i've posted one of these, time to knock that rust off.
• Re-added / Revamped Renton.
• 3 new Johnsons and 15 new autoruns of various Rep ranges added.
• Added in the Auburn Center, rocket science will be necessary to locate it. (Shoutout to Maestra)
• Fixed values on several non-functional / non-used autoruns, which should tighten up run cycles/availability.
• Various misc. fixes, door value fixes, typo updates, missing values/text.
[Copyover! Everything listed above implemented]
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