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Topic: About Imm runs |
Title: Immortal
Posts: 24
Joined: 25 Aug 2009
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Date Posted: Tue Aug 24, 2010 10:22 am
Subject: About Imm runs
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I'm sleepy, so this may come out a bit nonsensical, but I wanted to go ahead and post something about this on here since not everyone has been up to date on the subject:
My health is doing a lot better now, abscessed tooth is clearing up nicely, and I don't think I've got any stones in me for the time being. I know it's been a while since I've been able to do runs with any kind of regularity and I wanted to apologize to everyone and let you know that we'll hopefully be getting back to the Mon/Wed/Fri schedule I had set up before with possible weekend events or just increased RP karma awarded for the people who get some good scenes going.
Thanks to everyone who's put up with my issues, I'm going to be trying to get a few story arcs going and maybe start doing runs a bit earlier in the day so people unlike me who have actual lives will be able to stick through them. If you connect from a place that doesn't have good working hours with EST, I may try to figure out a way to do morning or midday runs on the weekend if I'm up to it so that everyone will have a chance to get in on at least one run per week.
I had a lot of fun with the back-to-back runs today though I don't think they'll be a regularity. Expect more diverse and more mentally challenging runs in the future and not just "Go here, beat X up, come back." Mystery! Intrigue! Popcorn! Well, maybe not popcorn, but the other two definitely.
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Title: Immortal
Posts: 49
Joined: 04 Aug 2011
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Date Posted: Wed Nov 16, 2011 7:52 pm
Subject:
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As Xeriphius has since retired and I have been hired on as RP Imm, this is simply to let everyone know that, yes, Imm runs will continue to be available to participate in and the three Planes will of course be used (Astral, Physical, and Matrix), though the Metaplanes will occur less frequently as 1) Those particular runs normally take two or more consecutive days to finish (or spaced between several weeks as player availability is a concern) and 2) No one likes ever having to deal with the Dweller. Ever.
For run stories, I usually have them be one-shot, non-world-changing plots, so no need to worry about missing one here or there and thinking you missed out on something important.
Once I create a table that contains all the rules/program lists for the Matrix in one easily accessible file, I may begin holding more Matrix-centered runs or have regular runs that contain portions that deal with the Matrix as well as the Physical world.
As for schedules, I am currently a student in college so for the time being (barring final papers and other things that come up I have to take care of), runs will occur at the very least once every 2-3 weeks, with weekends being preferable. Normally I will broadcast thirty minutes prior to beginning over OOC, with a broadcast over channel 8 on the radio when it begins. This coming weekend if there are a good deal of people on (around 14+ is when I feel I can get a good assortment of characters that can take part) I will hold one then. Holidays are when I have the most time available/don't have tons of papers to deal with, so I tend to do more runs then.
Newbie runs will continue to be interspersed within that schedule to let them experience how these runs work, though they can feel free to ask me about the mechanics whenever I am online.
I am also considering taking run ideas from players themselves (IE: ones that center on the player or a group of players) so anyone interested may PM me on the forums or send a mudmail.
(Note: Run ideas designed simply to make the person in question look 'cool'/get 'awesome' RP items will be promptly rejected, so keep that in mind when sending. The more interesting you make the run proposition in the PM, the more likely it is I will tend to agree. (IE: 'I go here to shoot this one guy in the face' is not an interesting run proposition, and neither is 'I go here to shoot this one guy in the face TWICE,' though if I'm feeling good enough, I may just say "Sure, why not?" once or twice.)
And Questors, attempt to do a run at least once every month or two to keep people with a steady supply of runs to take part in, as my college schedule makes Imm-runs intermittent at best.
As always, players interested in buying RP skills/items may send a tell on the MUD when I'm online or PM me on the forums or use mudmail when I'm not.
EDIT: The 14+ characters on are simply because when I normally call for players, two or three at most will show up, so that amount is so there will be enough people to warrant doing a run.
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